I now happily reside next door to a SNES. My life has improved greatly from its presence. This said, I now have a small beef with nintendo:
Original Mario Kart sucks. It's really just terrible. The controls feel clunky and ineffective, battle mode is absolutely abysmal, and it's generally just painful to play. Now, granted, I am being a little quick to judge, given I've only played it once, but the experience was quite powerful. I will give the game credit in that it has all of the fundamentals that were so well executed in 'Kart 64, so as a lousy version 1 that evolved into something beautiful, the game is great.
As a game, it is just straight up bad.
Super Mario Bros, on the other hand, should be a religious experience for me. More on that as details become available, but this week is looking unfriendly, so don't expect anything until the weekend at the earliest.
Monday, September 28, 2009
Saturday, July 18, 2009
∆
So remember that time? Yeah... that was a good time.
So diddy kong racing adventure two hovercraft is almost done forever. I say we just do it and never look back. Except that now we're done racing for the night, and I've only just started writing this, so I think it's safe to say this is a disappointing comeback.
Try to swallow your surprise.
More to follow, once I get the vector from victor.
So diddy kong racing adventure two hovercraft is almost done forever. I say we just do it and never look back. Except that now we're done racing for the night, and I've only just started writing this, so I think it's safe to say this is a disappointing comeback.
Try to swallow your surprise.
More to follow, once I get the vector from victor.
Wednesday, January 14, 2009
Catfighting, circa 2325
First, a history lesson:
Way back, ages past, OSK and j_vert tried a new game out for size (no idea where I was at the time, but if you ask them, the response would probably be "somewhere lame"). They went for Metroid Prime, on ye olde gamecube. Turns out the in-game map isn't bad, but j_vert's internal mapping abilities left them mostly lost (sorry man, truth hurts).
After this failed attempt, OSK revisited the game with myself months later. We beat and bludgeoned our way through about 20-25% of the game before hitting a wall. We spent a good amount of time wandering around with no idea of where to go before giving up and moving on. And so metroid remained until just recently.
Now, I've been taking solo hits at it in my spare time. A few days ago, I finally passed the high water mark of the koopon-OSK team, and managed to steam ahead. The exploration and adventure elements have really been great so far, and the difficulty has been easy enough this time through that I've been able to use a pretty cavalier attitude towards health and saving. No longer. I finally reached a section that has a succession of actually difficult encounters, all with net loss of health and annoyingly effective enemies. So, today I've died 3 times without reaching a new save point. The hardcore gamer in me is thrilled- perfect chance to get some real gaming done. But the casual gamer in me is disappointed. It's been really nice, just kinda cruising through things, nothing so difficult as to really frustrate me (j_verts should appreciate this, considering how he does rts).
So yeah, I figured I'd let y'all know what's been happening on this, and I think I might keep this up, especially if the difficulty keeps increasing. Also if my theory about red energy balls is true (they were totally +50 in the beginning, not +20. I swear!).
And one last thing: anyone know what breaks benezidium? It's frakking EVERYWHERE. ugh.
Way back, ages past, OSK and j_vert tried a new game out for size (no idea where I was at the time, but if you ask them, the response would probably be "somewhere lame"). They went for Metroid Prime, on ye olde gamecube. Turns out the in-game map isn't bad, but j_vert's internal mapping abilities left them mostly lost (sorry man, truth hurts).
After this failed attempt, OSK revisited the game with myself months later. We beat and bludgeoned our way through about 20-25% of the game before hitting a wall. We spent a good amount of time wandering around with no idea of where to go before giving up and moving on. And so metroid remained until just recently.
Now, I've been taking solo hits at it in my spare time. A few days ago, I finally passed the high water mark of the koopon-OSK team, and managed to steam ahead. The exploration and adventure elements have really been great so far, and the difficulty has been easy enough this time through that I've been able to use a pretty cavalier attitude towards health and saving. No longer. I finally reached a section that has a succession of actually difficult encounters, all with net loss of health and annoyingly effective enemies. So, today I've died 3 times without reaching a new save point. The hardcore gamer in me is thrilled- perfect chance to get some real gaming done. But the casual gamer in me is disappointed. It's been really nice, just kinda cruising through things, nothing so difficult as to really frustrate me (j_verts should appreciate this, considering how he does rts).
So yeah, I figured I'd let y'all know what's been happening on this, and I think I might keep this up, especially if the difficulty keeps increasing. Also if my theory about red energy balls is true (they were totally +50 in the beginning, not +20. I swear!).
And one last thing: anyone know what breaks benezidium? It's frakking EVERYWHERE. ugh.
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